Here's the latest & greatest patch notes from the team!
CHANGES
Added direction indicators for Multiplayer to show in which directions your fellow Keepers are. The indicator can be disabled in the Options.
Added an option in the Infiltrator Input Settings to toggle between auto and manual pick-up of Kunai Carriers. The Infiltrator now can manually pick up Kunai Carriers using the interaction input. For that reason, Kunai Carriers get a highlight like other Carryables when in interaction range.
Disabled the automatic pick-up of flying Kunai Carriers. They can be caught with manual pick-up. This should prevent unintentional pick-ups, especially in Multiplayer.
Added an option for the Assessor, Infiltrator and Beastmaster to toggle whether resources or gadgets should be dropped first. The Engineer will still always drop the carried objects based on their distance.
Added an option to scale the overall Loadout and most text in a run when playing in splitscreen. It's disabled by default and can be enabled if the text is too small in splitscreen, e.g. when playing with Steam Deck on a TV.
Keeper Icons are now colored during the Keeper Selection screen when loading a save game or joining an active run.
BUGFIXES
Fixed tree seed sometimes glitching through the ground for clients.