Graphics settings have been tweaked to improve performance. We have also fixed a bug that would change some settings upon loading after the initial run.
SLI performance
We have identified an issue with NVIDIA SLI setups related to cloth meshes in the game, which were causing GPU stalls during geometry updates. This is now fixed.
21:9 Ultra-wide resolutions
We have now added support for ultra-wide 21:9 monitors.
Field of view
We have added a command line variable which allows the default field of view to be changed. To do this, edit the following line in the 'system.cfg' file, located in the root of the install folder (by default: C:\Program Files (x86)\Steam\steamapps\common\Rapture\):
Cl_fov=X
(where ‘X' is a value between 25 and 80)
Please note that the game was designed with a default FOV of 52, and changing this setting may cause some minor clipping issues within the environment.
Main GPU vs. integrated GPU detection
Some users have reported an issue with the game defaulting to their integrated GPU, rather than their main (more powerful) GPU. We have added a command line variable which provides an alternate detection method, which may help these users. To enable it, please edit the following line in the 'system.cfg' file located in the root of the install folder:
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系统需求
最低配置:
操作系统 *: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10