重大更新 发布于 2026年9月3日周四 September 2nd, 2026 - Patch Notes
Redout 2 1.3.2 - Patch Notes
Hi everyone, it has been a long time! And we are pretty sure a Redout 2 update in late 2026 wasn’t in your bingo card, as it has not been on ours for a long time as well! But today Redout turns 10 years old and we wanted to do something special, weird… and full of love for our game.
REDOUT BOARD GAME ANNOUNCED!
In addition to the surprise update to Redout 2, we wanted to announce our partnership with Antidote Games to create a tabletop experience for the Redout universe. We've taken over your screens, but now we're targeting your tables! The team at Antidote Games brings deep experience in physical game design, and together we are translating the high-speed energy of Redout into a physical format.
REDOUT 2 – LAST UPDATE!
We mean latest, not last ;)
But we had a lot of fixes and improvements we wanted to make for this game and we finally had the chance to put our hands on it. Hope you enjoy the renewed stability of version 1.3.2 with a total of 174 changes, some details here:
GENERAL
● It is now possible to skip most cinematics (intro movies, env reveals, team reveals…).
● Added a toggle to the Options allowing to suspend the game processes when it is not focused (Off by default), which improves the performance.
● Hired an elite pest control team and erased all landing bugs from existence.
● Various performance improvements, you will notice the difference specifically on AMD and Snapdragon X Elite chipsets.
● Pitch was frame dependent. Now it’s a grown adult that can live on its own.