常规更新 发布于 2025年8月22日周五 Community Scenario Pack #51 Released
Following the release of the v1.08 update for Command, which includes the new v512 databases, Kushan has now also updated the famous Community Scenario Pack (CSP), Command community’s curated anthology of user-created scenarios. The new update refreshes 4 existing works and contains 13 new scenarios:
Aegean Hunting Party, 1968: It came as a bit of a surprise that the main Soviet target was not West Germany, but Turkey. Following missile boat attacks that sank three NATO vessels in the Black Sea, the Soviets and their allies began a massive assault on Turkish air bases and air defenses. At the same time, Soviet and Syrian forces struck Turkish and British vessels in the northeastern corner of the Mediterranean. It is now the second day of the war. As Commander of NATO forces in the Eastern Mediterranean (COMEDEAST), you are responsible for naval operations in the waters surrounding Greece. At the moment, your main concerns are to clear these waters of Soviet forces and to get to safety any merchant vessels trying to reach Greek ports.
Casamance 1 – Arrival, 1986: This is the first of a set of scenarios using the Casamance Conflict in West Africa as their background. The ongoing Casamance Conflict started in the 1970s. Members of certain ethnic groups living in the southern part of Senegal (the Casamance region) believe they are marginalized and oppressed and seek to create an independent state. Fifty years later, they have not achieved this goal, but they have also not given up.
Casamance 2 – Reconnaissance, 1986: This is the second of a set of scenarios using the Casamance Conflict in West Africa as their background.
Chafarinas, 2029: The year 2028 was marked by a serious deterioration of relations between Spain and Morocco. Morocco has escalated the conflict in the gray zone regarding the Spanish cities of Ceuta and Melilla using the usual hybrid tools: migratory pressure, economic isolation, media and social media campaigns. Spain has closed air and naval traffic in the Strait and the Alboran Sea, although there are still some civilian vessels in the area. The Spanish government must successfully resolve the crisis as soon as possible.
Charlie Deuce Takes the Lead, 1970: It is 1970. Yesterday, the Cold War went hot. Winning the war against the Soviet Union will require NATO to protect vital sea lanes. You have been ordered to find and destroy any Soviet submarines in the waters south of the Italian island of Sardinia, a choke point for both military and commercial shipping traffic moving through the Mediterranean.
Defending Northern Turkey, 1968: Even early in the morning it is warm, and it looks like it is going to be another scorching day here in Eskisehir. Unfortunately, you are beginning to think it will not only be the weather that gets hot. In recent weeks the Soviets have moved a lot of military hardware into the Ukraine, Bulgaria and Romania. All this could simply mean the Warsaw Pact is preparing for a large military exercise. Or they could be preparing to attack NATO. The Soviets have been getting away with a lot in recent years. Do they think they could get away with attacking Turkey? Will the other members of NATO fight to defend Turkey if it means war with the Soviet Union?
Invasion Re-Invasion, 2025: It’s early days of the Great South China Sea War and the PLA has finally made its move on Taiwan. Most US and allied forces are tied up further north in that theater. Meanwhile, the Chinese Navy has snuck into Renai islands off Malaysia, a N-S diamond shaped island just outside their 9 (10) dash line near the south end of the SCS. The island would be a key base over 400nm closer to the critical straits of Malacca, Sunda and Lombok than their nearest reef outpost. They have caught us off guard… for the moment.
Khrushchev’s War, Day 3 – Duel Near Cape Verde, 1957: It is the third day of the Third World War. NATO, taken by surprise, is trying to blunt the Soviet advance and to organize counterattacks. The Portuguese colony in Cape Verde would not seem to have much to attract the attention of the Soviets, but it does have an airport that facilitates air traffic between Europe and Latin America. A Soviet surface group on its way back from the Caribbean (and believed to be bringing supplies to the rebels in Cuba) may be getting ready to attack that airport and other facilities on the Island of Sal.
Operation British Harpoon, 1968: It is the second day of the War. As Commander-in-Chief Western Fleet (CINC WF) of the Royal Navy, you also serve as the Commander-in-Chief of NATO’s Eastern Atlantic and Channel commands. At the moment one of your most pressing concerns is to eliminate the threat of any Soviet submarines that may have sortied out of the Baltic Sea and into the waters surrounding the British Isles. The next few days are going to be very busy.
Operation Rising Lion (Improved), 2025: The world holds its breath. After years of shadow wars and diplomatic failures, the crisis with Iran has reached its boiling point. Intelligence is unequivocal: Iran is on the cusp of developing a nuclear weapon, a threat the State of Israel cannot allow to materialize. The time for talk is over. As commander of the Israeli Defense Forces, you are about to launch Operation Rising Lion, the most complex and audacious military operation in a generation. This is a single, decisive strike to dismantle Iran’s nuclear ambitions permanently.
Operation True Promise III, 2025: This is the fictional sister scenario to Operation Rising Lion, from the Iranian perspective.
The C-Team, 1968: 55 days ago, the conflict known by many as World War 3 started. Until now, the Caribbean has mostly remained quiet, except for a few Soviet submarines most of which were sunk while trying to enter the Caribbean through one of its many passages and channels. This all changed 4 days ago when Castro delivered an hour-long speech denouncing the US and its allies, accusing the US of planning to invade Cuba, decrying the continued US ‘occupation’ of Guantánamo Bay and ordering all Cuban forces to be placed at the highest level of readiness. In response, the US heavily reinforced its forces in the area and prepared to take action to remove the Cuban threat.
The first release of Command rocked the foundations of modern PC wargaming, steamrolled its way into the Pentagon and won numerous "Wargame Of The Year" awards. Now, the restless rascals at WarfareSims are back at it with a vengeance! The already legendary game of modern cross-domain operations returns with an all-new UI, even more refined simulation mechanics and a host of new features and content to engross you into the challenges of warfare post-WW2 and in the 21st century. Are you ready? Are you up to it?
No man, and no armed service, is an island. Aircraft, ships, submarines, ground forces and installations, satellites and even strategic weapons are at your disposal. You are given the forces and their hardware; but you have to direct them wisely.
You asked for a faster, smoother earth-globe interface with richer, even more detailed map layers - and you got it! Over half a terabyte's worth of satellite imagery and terrain elevation combine to deliver an unprecedentedly crisp battlefield for your forces to roam.
Command's new slick, dark-themed UI slams you right into the seat of a modern-day military command center and never lets go. Play in desktop-standard window or gamelike full-screen mode. Arrange your secondary info windows just how you like them - or park them into extra monitors. Customize your map and info windows to perfection to suit your play style.
Hundreds of changes and additions to gameplay based directly on user feedback means the game is now yours more than ever. Minimaps? Check. Quickly load recent scenarios or saves? Yup. Real-time dynamic ORBATs of both friendly forces and known contacts? Yessir. Time-step sim execution to prevent “runaway sim”? Can do. Glorious victories or crushing defeats have never felt so easy to experience.
Don’t spend too long gawking at the pretty maps, because the battlefield is even more alive and ready to crush you! Expanded ground ops let you take advantage of distinct terrain types (desert, forest, urban, swamps etc.) for mobility, weapon effects and visibility. Enhanced AI routines for dogfights and even more technical factors make your grip on air superiority more tenuous. The groundbreaking features of the “Chains Of War” campaign are now standard: Disrupt your enemy’s communications to isolate his units (but watch out for your own), perform scriptless amphibious, airdrop or pickup operations, watch as aircraft limber back shot almost to pieces and marvel at exotic new weaponry.
Even at the dawn of unmanned systems, combat is not a dry hardware comparison. Your war machines are crewed or remote-controlled by human beings: people trained with varied proficiency (from novice to ace), operating under custom doctrine and rules of engagement (when to do what, how to decide, how to react etc.), most of the time making the rational decision, and sometimes making a brilliant call or a mistake. These people often matter far more than the hardware. The deadliest combat units are only as sharp as their crews.
Korea. Colonial wars. Vietnam. Middle East. Cuba. Falklands. Iran-Iraq. World War 3. Desert Storm. India & Pakistan. The Arctic circle. Past and future conflicts in the Pacific, Norwegian Sea, Russian & Chinese periphery and more. Experience conflict from post-WW2 all the way to 2020+ and beyond, in more than 600 official and community scenarios. Test your mettle against lethal land-based missile batteries, air regiments, naval fleets or pirate groups. Face off against threats of the past, present and future. How do you measure up against the challenges of modern warfare?
The new “Quick Battle Generator” lets you quickly get into the action without worrying about wider strategic or political complexities. Or use the ultra-powerful scenario editor to put together your own dream battle just the way you want it. Enhanced scripting capabilities through the built-in Lua engine mean you can even create your own combat AIs. Think you can create your own WOPR/Joshua? Prove it!
All the original Command official scenarios remastered from scratch by professional scenario designer Rory Noonan (author of the “Silent Service” scenario set), plus brand-new official and community scenarios to quench your wargaming appetite. Updated cold-war and modern-day databases with the latest in hardware and systems mean you’ll never run out of setups to try out. Seamlessly import and use your existing Command scenarios, saves, .inst files and more!
Command: Modern Operations. Just when you thought it cannot get any better.
FEATURES
* Revised user interface, based on dark theme and with lots of tweaks for improved gameplay. * Completely re-written map engine, enabling fast and lag-free zoom & pan operations. * New spectacular high-resolution map layers * Support for real-time Tacview 3D view (NOTE: separate purchase of Tacview Advanced edition required) * Numerous new UI & gameplay features such as hover-info databox, time-step mode, colored datablocks, minimaps, "recently loaded" scens/saves etc. * Massive boost in simulation performance/scalability. * Automatic on-demand remote fetching of platform images (Players no longer need to manually download and install the database image packs) * Message Log 2.0: A radically improved message reporting system. * New game mode: Quick Battle Generator * New line-of-sight (LOS) tool * New ScenEdit feature: Merge scenarios
* New sim features: - Customizable aircraft formations - Terrain type affecting movement, vulnerability and detectability of ground forces - New cost-based pathfinder engine - Realistic sub comms - Patrols with customizable movement pattern - Vastly improved aircraft flight model - Improved dogfight AI - Aircraft crew G-tolerance - Radar frequency agility - Explicit Doppler-notching
* Renewed emphasis on overall gameplay experience: - Additional and expanded tutorials - Stylized map icons by default - The "Chains Of War” previously-exclusive features (cargo & amphib ops, aircraft damage, comms disruption and advanced weapon types) are now standard.
系统需求
最低配置:
操作系统 *: (32-bit) Windows 7 / 8 / 10
处理器: (32-bit) minimum dual-core
内存: 4 GB RAM
显卡: (32-bit) DX 9.0c compatible video card with 128MB+ VRAM
DirectX 版本: 9.0c
存储空间: 需要 40 GB 可用空间
声卡: Compatible sound card
推荐配置:
操作系统: (64-bit) Windows 10
处理器: (64-bit) quad-core, 4th-generation Intel or equivalent
内存: 8 GB RAM
显卡: (64-bit) DX11 compatible GeForce GT 1030+ or equivalent